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Global Warfare Mathematics

I am wondering about Kabam's Global Warfare mathematics of... waging wars. You see, as many games implemented before, infantry is always the cheapest offensive troops to build. You can build a lot of them early in the game. But infantry is easy prey for an army of snipers. But then I still can't count or predict how many of my troops that was sent over for an attack, will survive it. Sample Report from Global Warfare Take a lot at the report above. Now can anyone reading this helped me with the equation? How can it be that so little troops kill a lot of my own troops? It baffled me. How can I be more effective at combining my troops to yield as less casualties as possible while still attained supremacy?